When the osd window is hidden based on the timeout, it accidentally
left the timeout ID in place. When a subsequent switcher popup came
up, it thought the OSD window was scheduled to be hidden and tried
to re-hide the actor. This caused the tween to be run along with
an extra call to enable_unredirect_for_screen.
return;
Mainloop.source_remove(this._hideTimeoutId);
- this._hideTimeoutId = 0;
this._hide();
},
_hide: function() {
+ this._hideTimeoutId = 0;
Tweener.addTween(this.actor,
{ opacity: 0,
time: FADE_TIME,